Made the dart physics better and fixed a bug causing dart to fall when clicked
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@@ -29,6 +29,7 @@ transform = Transform3D(1, 0, 0, 0, 0.8363807, -0.5481493, 0, 0.5481492, 0.83638
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transform = Transform3D(-0.789482, 0.24223976, -0.56394875, -0.56595325, 0.06825608, 0.821607, 0.23751883, 0.9678125, 0.083209395, -46.816067, 15.942318, -50.370865)
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[node name="StaticBody3D" type="StaticBody3D" parent="." unique_id=889230389]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 63.39778)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D" unique_id=229129629]
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transform = Transform3D(100, 0, 0, 0, 100, 0, 0, 0, 100, 0, 0, 0)
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