Updated to Godot 4.6

This commit is contained in:
Johan Sandoval
2026-06-20 13:34:01 -05:00
parent 470304620b
commit 7712acadab
2 changed files with 15 additions and 1 deletions
+6
View File
@@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.cte
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
+9 -1
View File
@@ -8,12 +8,20 @@
config_version=5
[animation]
compatibility/default_parent_skeleton_in_mesh_instance_3d=true
[application]
config/name="Dart Game"
config/features=PackedStringArray("4.3", "Mobile")
config/features=PackedStringArray("4.6", "Mobile")
config/icon="res://icon.svg"
[dotnet]
project/assembly_name="Dart Game"
[rendering]
renderer/rendering_method="mobile"