Updated to Godot 4.6
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-1
@@ -8,12 +8,20 @@
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config_version=5
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[animation]
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compatibility/default_parent_skeleton_in_mesh_instance_3d=true
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[application]
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config/name="Dart Game"
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config/features=PackedStringArray("4.3", "Mobile")
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config/features=PackedStringArray("4.6", "Mobile")
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config/icon="res://icon.svg"
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[dotnet]
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project/assembly_name="Dart Game"
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[rendering]
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renderer/rendering_method="mobile"
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