Restructure into core/ and content/official/

This commit is contained in:
Johan Sandoval
2026-07-12 01:12:27 -05:00
parent e65c48c1e3
commit 69f2028ce3
132 changed files with 1269 additions and 1323 deletions
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extends Node3D
## Scene root. Deliberately tiny.
##
## Dart input lives in camera_3d.gd (the raycast is a camera operation).
## Board behaviour lives in dartboard.gd. Modifier UI lives in core/ui/.
## This script wires nothing and owns nothing — it's just the tree root.
func _unhandled_input(event: InputEvent) -> void:
if event.is_action_pressed(&"restart"):
get_tree().reload_current_scene()